Trail guide
3072
Play 3072, an equal-tile 2048 variant starting with 3s and 6s. Follow the doubling ladder to 3072 with touch controls, saved rounds and local move reviews.
Follow the doubling ladder from 3 to 3072. Equal tiles still merge, but the values run 3, 6, 12, 24 and onward instead of starting at 2. This is an equal-tile 2048 variant.
Play
The playable board loads above these notes when JavaScript is enabled. Choose Start your trail, then use the arrow keys, a swipe or the direction buttons.
The rules of 3072
- Board: sixteen cells in four rows and four columns.
- New tiles: 3s (90%) and 6s (10%).
- Merges: Double equal numbers; 3 + 3 makes 6, and 6 + 6 makes 12.
- Goal: reach 3072.
- A blocked move does not add a tile or count as a move.
Read one move
A left move transforms this row as shown, before the next tile appears elsewhere on the board:
Before: 3 3 6 .
After: 6 6 . .Each tile can merge once per move. A tile just created by a merge cannot immediately join another tile during the same swipe.
A useful first exercise
A 3 and a 6 cannot merge. Read the numbers before moving; the familiar tile pictures represent progress ranks, not a replacement for the printed values. The controls and board size stay the same.
Try translating a Classic example by multiplying every tile by 1.5. Its positions and legal merges carry over; its score and winning value use the new number ladder.
Controls and saved rounds
Choose Start your trail, then use arrow keys, board swipes or the four direction buttons. Trail tip suggests a legal direction without changing the board. End round records an early stop; after an ending, New trail prepares another attempt. Your unfinished round and this mode's best score stay in this browser when storage is available. Changing a theme does not change a tile.
For the complete controls, read how to play. Compare all nine variants, choose another game, or work through the practice lab.